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- hyperframes: Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill. - website-to-hyperframes: Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a link and asks for any kind of video content. Even if the user just pastes a URL — this is the skill to use. - remotion-to-hyperframes: Translate an existing Remotion (React-based) video composition into a HyperFrames HTML composition. Use ONLY when the user explicitly asks to port, convert, migrate, translate, or rewrite a Remotion composition as HyperFrames — for example "port my Remotion project to HyperFrames", "convert this Remotion code to HyperFrames", "migrate from Remotion", "translate this Remotion comp", or "rewrite this as HyperFrames HTML". Do NOT use when (a) the user is authoring a NEW HyperFrames composition, even if they have or are A/B-testing a similar Remotion video; (b) the user mentions Remotion in passing without asking for migration; (c) the user shares Remotion code as reference material rather than asking for a translation; (d) the user asks for "the same video as my Remotion one" without explicitly asking to migrate the source — treat that as a fresh HyperFrames build. When in doubt, default to authoring a native HyperFrames composition with the `hyperframes` skill instead. Skill detects unsupported patterns (useState, useEffect with side effects, async calculateMetadata, third-party React component libraries, `@remotion/lambda` features) and recommends the runtime interop escape hatch instead of attempting a lossy translation. - hyperframes-cli: HyperFrames CLI tool — hyperframes init, lint, inspect, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark. Use when scaffolding a project, linting, validating, inspecting visual layout in compositions, previewing in the studio, rendering to video, transcribing audio, generating TTS, or troubleshooting the HyperFrames environment. - waapi: Web Animations API adapter patterns for HyperFrames. Use when authoring element.animate() motion, Animation currentTime seeking, document.getAnimations(), KeyframeEffect timing, fill modes, or native browser animations that must render deterministically in HyperFrames. - animejs: Anime.js adapter patterns for HyperFrames. Use when writing Anime.js animations or timelines inside HyperFrames compositions, registering animations on window.__hfAnime, making Anime.js seek-driven and deterministic, or translating Anime.js examples into render-safe HyperFrames HTML. - hyperframes-registry: Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery. - three: Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events. - tailwind: Tailwind CSS v4.2 browser-runtime patterns for HyperFrames compositions. Use when scaffolding or editing projects created with `hyperframes init --tailwind`, writing Tailwind utility classes in composition HTML, adding CSS-first Tailwind v4 theme tokens, debugging v3 vs v4 syntax, or deciding when to compile Tailwind to CSS instead of using the browser runtime. - hyperframes-media: Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run. - lottie: Lottie and dotLottie adapter patterns for HyperFrames. Use when embedding lottie-web JSON animations, .lottie files, @lottiefiles/dotlottie-web players, registering instances on window.__hfLottie, or making After Effects exports deterministic in HyperFrames. - gsap: GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions. - css-animations: CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.
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